ARMS for the Nintendo Switch has just been updated to version 5.2, which brings new modes and a variety of fixes to the Switch fighting game. The latest update adds a new mode called Party Crash Mode – which can be selected in regular battles but not online battles. The 5.2 update fixes a variety of issues with fighters with super armor. The update also fixes a weird glitch where a noise would repeatedly play even after losing communication while Dr. Coyle has extra ARMS out. A list of fighters and ARMS that are adjusted with the latest update are listed below.
Version 5.2
Fighters / Arms | Adjustments |
---|---|
Springtron | Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased. He’s a little heavier now, but that’s fine! Movement speed for normal jumps has decreased. |
Lola Pop | Increased movement speed when jumping. |
Misango | Rush gauge now fills at a rate equal to other fighters during normal times. Also made it somewhat less difficult for the rush gauge to fill when blue or red. |
Byte & Barq | When jumping while on top of Barq, fixed an issue where a shockwave could be seen emanating from Byte as well. Fixed an issue where, under certain conditions, the switch on Barqs head would stay pushed in. |
Dr. Coyle | Fixed an issue where, under certain conditions, extra ARMS would appear while firing ARMS. |
Nade | Fixed issue where self-destruct could occur during rush. |
Bubb | Increased charge attack speed. |
Parasole Parabola |
Increased rush attack speed. |
Glusher Blorb |
Decreased time from drop until collection. |
Skully | Increased rush damage. |
Lokjaw | Increased retraction speed. |
Clapback | Decreased retraction speed. Decreased time until automatic retraction after placement. |
Popper | Decreased extension speed. Decreased retraction speed. |
Chakram | Decreased expansion rate for charge attacks. |